Industry Analysis & Industry Trends
Games published for the major games consoles are the biggest source of revenue in the Computer Game Publishing industry, but social games played online and on mobile phones are playing an increasingly large part. Video games have now become a common form of entertainment for a large proportion of the population, although many of these are casual rather than regular gamers. Games are now played by many people outside the obvious market for games. Women currently constitute 52% of gamers in the United Kingdom, and mobile phone gaming has opened the door to a large, previously untapped market. User-friendly devices, such as the iPad and Google Nexus, are now encouraging older generations to take up gaming too... purchase to read more
Industry Report - Industry Key Buyers Chapter
Market concentration in the Computer Game Publishing industry is considered to be moderate. The top four companies are expected to account for 46.8% of industry revenue in 2016-17. However, concentration may vary significantly from year to year because each company's market share varies with the popularity of new game releases. According to latest figures from the Office for National Statistics, 78.7% of enterprises in the industry employ fewer than five staff members. There has been an increase in the number of small publishers entering the mobile publishing market, driven by the growth in smartphone and tablet adoption.
The number of companies in the industry is forecast to grow in the next five years... purchase to read more