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Computer & Gaming Product Retailers in the UK: Market Research Report

Market Research • Market Size • Industry Statistics • Industry Analysis • Industry Trends

Computer & Gaming Product Retailers Market Research Report | SIC G47.410 | Jul 2014

Software error: The rise of online-only retailers and downloadable software is creating problems

IBISWorld’s Computer & Gaming Product Retailers market research report can be used to help you: understand market size and growth potential; major companies; draft business plans and pitch books; and conduct benchmarking and SWOT analysis. Our industry analysis highlights macro industry trends in the overall sector and micro trends faced by companies that do business in the industry. The industry report also provides key industry statistics and 5-year forecasts to anticipate future industry prospects so you can decide with confidence.

Report Snapshot
Market Share of Companies
Apple, Inc. Apple, Inc. market share
Dixons Retail plc Dixons Retail plc market share
GAME Group plc GAME Group plc market share
Industry Statistics & Market Size
Revenue
£3bn
Annual Growth 10-15
-1.8%
Annual Growth 15-20
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Profit
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Employment
18,779
Businesses
1,490
Industry Analysis & Industry Trends

The UK computer and gaming market has changed considerably over the past decade. Constant advances in technology and declines in prices have made computers more affordable. Such technology has also given consumers access to the latest programs and applications via a range of new devices that have changed the way they use and integrate computers into their everyday lives.

Computer and gaming product retailers sell a broad range of products, including desktops, laptops, tablet computers and computer software. Retailers may also sell gaming consoles, video games and accessories. Businesses in the industry sell products through physical stores and may also have associated online stores... purchase to read more

Industry Report - Industry Investment Chapter

Capital intensity is determined by the ratio of capital to labour. In the absence of official data on capital and labour costs, IBISWorld uses depreciation costs and wage costs as proxies. The capital-to-labour ratio for 2014-15 is estimated to be 0.2:1, which implies that for every £1.00 spent on capital, £5.05 is spent on labour costs. This means that the industry is deemed to exhibit a medium level of capital intensity. Retail industries are usually classified as low capital intensity, however in 2014-15 depreciation is estimated to be slightly higher, whereas wage costs are at a relatively low level.

Capital expenditure in the industry comes in the form of the actual retail store, fixtures and fittings, and cash register and point-of-sale (POS) systems... purchase to read more

 


Industry ProductsRelated ReportsTable of Contents

What is the Computer & Gaming Product Retailers Industry?

Companies in this industry retail a broad range of computer and gaming products, including desktop, laptop and tablet computers. Industry retailers also sell computer software, gaming consoles and software. Operators in the industry sell products through physical stores and may also have associated online portals. Businesses that only use the online channel are not included in the industry (see IBISWorld report G47.910).

Industry Products
Desktop computersLaptop computersTablet computersComputer softwareComputer peripheralsGame consolesGaming softwareGaming accessories
 
Industry Activities
Retailing desktop computers and related equipmentRetailing laptop computersRetailing computer softwareRetailing tablet computersRetailing gaming consoles and software


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