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Computer Game Publishing in the UK: Market Research Report

Market Research • Market Size • Industry Statistics • Industry Analysis • Industry Trends

Computer Game Publishing Market Research Report | SIC J58.210 | Jan 2013

Back in the game: Growth returns with pent up demand and new releases

IBISWorld’s Computer Game Publishing market research report is a comprehensive guide to market size and growth prospects. Our industry reports offer strategic industry analysis of the factors influencing companies, including new product developments, economic, lifestyle and demographic influences, distribution and supply chain factors and pricing issues. Full analysis accompanies our data forecasts to illustrate how the market responds to emerging industry trends.

Report Snapshot
Market Share of Companies
Activision Blizzard UK Limited Activision Blizzard UK Limited market share
Electronic Arts Ltd Electronic Arts Ltd market share
Microsoft Ltd Microsoft Ltd market share
Ubisoft Entertainment S.A. Ubisoft Entertainment S.A. market share
Industry Statistics & Market Size
Revenue
£841m
Annual Growth 08-13
-1.9%
Annual Growth 13-18
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Profit
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Employment
4,049
Businesses
251
Industry Analysis & Industry Trends

Computer games, or interactive entertainment as they have come to be known among industry players, are no longer the domain of teenagers and the socially awkward adult male. Games are now a common form of entertainment for about 45% of the population, although many of these are casual rather than regular gamers, with only one-third of the population comfortable with the label 'gamer'. Still, the number of people who play games has risen over the past five years to incorporate non-traditional markets. Women are now playing games more than ever, and mobile phone gaming has opened the door to a large market as well. User-friendly devices such as the iPad are encouraging older generations to take up gaming... purchase to read more

Industry Report - Industry Investment Chapter

The UK Computer Game Publishing industry has a low level of capital intensity. Game publishers typically have reasonably high wage costs, as the publishing process requires human capital to a large extent. The roles of a publisher including producing, translating and marketing games are all highly dependent on skilled labour. Producing games involves monitoring the progress of game developers and managing budgets. IBISWorld estimates that for every £1 spent on capital, industry operators will spend £10.93 on labour in 2012-13.

The industry does incur capital costs in the form of computers and other telecommunication costs. The uptake of online gaming has led to a fall in the labour intensity of the industry over the past five years... purchase to read more

 


Industry ProductsRelated ReportsTable of Contents

What is the Computer Game Publishing Industry?

Companies in this industry publish video games for all platforms, including PC, Nintendo Wii, Xbox360, PlayStation 3, PlayStation Portable, mobile phones, the iPad and online platforms. The industry does not include publishing of non-gaming computer software such as operating systems (IBISWorld report J58.290) or game development (IBISWorld report J62.010).

Industry Products
Sony softwareNintendo softwareMicrosoft softwarePC softwareDigital software
 
Industry Activities
Producing gamesAdapting games to the domestic market Testing games Marketing of games


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