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Computer Game Publishing in the UK: Market Research Report

Market Research • Market Size • Industry Statistics • Industry Analysis • Industry Trends

Computer Game Publishing Market Research Report | SIC J58.210 | Jul 2014

Reaching a new level: Casual gaming and online distribution console operators for past problems

The Computer Game Publishing market research report provides key industry analysis and industry statistics, measures market size, analyzes current and future industry trends and shows market share for the industry’s largest companies. IBISWorld publishes the largest collection of industry reports so you can see an industry’s supply chain, economic drivers and key buyers and markets.

Report Snapshot
Market Share of Companies
Activision Blizzard UK Limited Activision Blizzard UK Limited market share
Electronic Arts Ltd Electronic Arts Ltd market share
Microsoft Ltd Microsoft Ltd market share
Nintendo of Europe GMBH Nintendo of Europe GMBH market share
Ubisoft Entertainment S.A. Ubisoft Entertainment S.A. market share
Industry Statistics & Market Size
Revenue
£1bn
Annual Growth 10-15
-1.6%
Annual Growth 15-20
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Profit
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Employment
1,366
Businesses
104
Industry Analysis & Industry Trends

Games published for the major games consoles are still the biggest source of revenue in the Computer Game Publishing industry, but social games played online and on mobile phones are playing an increasingly large part. Video games have now become a common form of entertainment for about 45% of the population, although many of these are casual rather than regular gamers. Despite this, games are now played by many people that do not fit into any obvious market for games. Women and girls are now playing games more than ever, and mobile phone gaming has opened the door to a large market. User-friendly devices, such as the iPad, are now encouraging older generations to take up gaming... purchase to read more

Industry Report - Industry Investment Chapter

The UK Computer Game Publishing industry has a medium level of capital intensity. Game publishers typically have reasonably high wage costs, as the publishing process requires human capital to a large extent. The roles of a publisher, including producing, translating and marketing games, are all highly dependent on skilled labour. Producing games involves monitoring the progress of game developers and managing budgets. IBISWorld estimates publishers in the industry operate with a capital-to-labour ratio of 1:7.65 in 2014-15, which means that for every £1.00 spent on capital, publishers will spend £7.65 on wages.

The industry does incur capital costs in the form of computers and other telecommunication costs... purchase to read more

 


Industry ProductsRelated ReportsTable of Contents

What is the Computer Game Publishing Industry?

Companies in this industry publish video games for all platforms, including PC, Nintendo Wii U, Nintendo 3DS, Microsoft Xbox One, Sony PlayStation 4, Sony PlayStation Vita, mobile devices and online platforms. The industry does not include non-gaming computer software such as operating systems (see IBISWorld report J58.290).

Industry Products
Software for Sony consolesSoftware for Nintendo consolesSoftware for Microsoft consolesSoftware for PCsSoftware for other platforms
 
Industry Activities
Distributing gamesAdapting games to the domestic market Testing games Marketing gamesDeveloping artwork and packaging for games


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